DevelopmentTeam

Isla Nublar hosts a distinguished Development Team with developers of various backgrounds. With a game of such an astounding quality, you'd expect an extensive development team, correct? Incorrect. Within the group, there exists seven members of the Development Team, specialising in a variety of fields!

Below provides a more in-depth view of each developer (current generation);


 * Legacy_Vic, otherwise referred to as simply 'Vic', is the Coordinator of the Nublar Project and Lead Developer of the Development Team. Legacy_Vic specialises in a truly vast range of development fields, terrain, modelling, rigging, animating, building, lighting and foliating.  Vic is well known for his dark sense of humour and predominately relaxed mannerism - that is unless provoked.




 * Exos_XG, or 'Exos' for short, is the principal scripter for Isla Nublar. Exos additionally dabbles in user interface design & animating.  Some notable additions to Isla Nublar provided by Exos_XG includes the terrain surface alignment system, gestures, interaction system and of the course the dinosaur control system.  Exos is typically a laid back individual unless provoked.




 * Lucca2951, or addressed as plainly 'Lucca', is an extraordinary skilled member of the Development Team. Specialised in foliage creation, building, modelling, rigging, animating, texturing, importing and user interface design.  Although he typically only applies and handle of those traits within Isla Nublar.  Some distinguished contributions to Isla Nublar include: the Visitor Center, item seals, foliage, etc.  Lucca harbours a relatable and friendly personality, one of the most inviting of the Development Team.




 * Moompaloompa12, also known as Moom for short, is one of the influential builders designing the blueprints and basic layouts for buildings and other such structures. Moom is capable of extremely precise feats within his field which has earned him a well warranted position on the Development Team.  Moom possesses an exquisite personality of which is unparalleled.  Some notable contributions to Isla Nublar include: the Pteratops Lodge, the Aviary, the Visitor Center and so forth.




 * ParkDeveloper, otherwise known as 'Rebdomine' or simply 'Park', is the project's lead vehicle and weaponry importer. A running gag present within the community is that ParkDeveloper is a 12 year old and that he's a monkey due to his behaviour.  Park, similarly to the majority of other members of the Development Team is distinctively chill and a welcoming person in the community.




 * Sceletons, or Scel for short, is a developer specialised in building for Isla Nublar. Sceletons is an extremely talented and dedicated builder for the Nublar Project and has provided a variety of structures for the project. Sceletons boasts an extensive passion for all things Game of Thrones, Dr. Kajal Dua & Lovely Peaches.




 * BateNurk, or more commonly known as 'Nate', is an adept modeller for Isla Nublar. Nate has provided vending machines and boat models thus far for the project.  BateNurk is an exceptionally friendly person with a good personality in general and a fondness for Lost.


 * JurassicJuan, known as well as Juan, is the Development Team's sole artist. Juan's remarkable artistic ability truly cements their place as a valued member of the team. JurassicJuan has created concept art for the proceratosaurus and metricanthosaurus and provided artwork for the Safari Lodges to display.